It can dump fonts and cause death

I fixed a very important feature in SARS today, namely the ability to dump non-*8 width fonts. It now correctly dumps true 12×12, 12×18, 7×8 and all other monochrome bitplane data.

For the sake of speed, the multiple of 8 width and non-multiple routines are separate, because it would be an unnecessary hit to speed of *8 width fonts to force them to bit-based reading.

I still need to finish the reinsertion routine before a new release. I’m also considering an extension format that would allow you to define tiles by a pattern of As Bs Cs and Ds to show the bit arrangement of the tile. This could be handy for dumping odd tile formats like in Der Langrisser.

In other news, I caught a translation error in one of The Crest of Gaia’s Easter Eggs. It’s fixed now. Work on the instruction manual is about 20 percent done and going smooth, but tedious. One problem is the game’s credits–it has none.

What little is known of the NCS staff is found in one of the Easter Eggs. No credit to what they did, or even full names. If anyone has ideas on where I can get the credits, I’d really like to add them to the instruction manual.

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