Archives for May 2006

I’ve been mentioned in Retro Gamer

I’ve been referenced in John Szczepaniak’s article about video game translation in this month’s issue of RetroGamer. During the article I’m just referenced as “the university professor in China.”

The final page has a brief on my Heroine Anthem translation project where I am mentioned by name.

Scans were posted in the ROM Hacking.net forum by Szczepaniak. I rebalanced their color levels and posted them here. If anyone has better scans, feel free to email them to me.

Site trouble

I updated the site’s WordPress back-end last week. Sadly, there were problems in how the latest WordPress creates its URLs that caused all images on this site to break.

Previously, I used mod_rewrite to connect /photos to the Coppermine album folder. This no longer appears to be an option since ALL URLs that do not exist are passed to WordPress before all else. To fix this problem, I relocated the true path of the Coppermine folder.

Images should work again. Apologies for any inconvenience.

The System is Down

Trackbacks are off until the avalanche of comment spam stops.

If I were a Christian, I would pray for spammers to burn in hell. Instead, I’ll trust that the universal balance bones them eight times over for their evil deeds.

The flakiness of int64 in PHP 6 nightly

In an effort to improve libPirate to take full advantage of PHP 6.0 with its new int64, I’ve been beating my head against the wall trying to solve some problems. The primary problem is as of now, int64 support sucks.

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Lufia Decensored

The last two days I tossed together a patch to restore all the graphics and text censored out of Lufia & the Fortress of Doom since, aside from these, it’s a good translation.

The patch changes some character names, nearly every spell, half the monsters, more items than I can count, and adds bunny girls intro the Forfeit Island store and priests in churches instead of the gray-haired apron-clad shemale.

The page for the decensor patch is here.